Physinks!

Download it here!

A small project where you draw the level on an actual sheet of paper. Draw lines to create platforms, and draw circles to create balls. Balls should collect coins and eventually touch the exit vortex. There is no limit to the amount of balls you can draw, but probably the final game would grade you on the amount of balls you used to collect all the coins. Created using ARToolkit for the marker detection, OpenCV for image processing, and Box2D for the game engine.

Playing

Print out the included level. Set up your webcam. Draw on the sheet of paper. Collect coins using balls.